Longfoots view of things as Silvans pen and paper were destroyed:

Tuesday 15/03/39

On a road in the orchish lands with the deadwood. Light winds and light clouds. The undead is the pointman. The burden of our party, Werner, Piemaster and Thonica follows behind. I've taken up the rear as we do not trust the Piemaster to be able to guard our asses.

Discussing the old Norlins tale about master and the necromancer and some god that was to merger with another. Apparently master was a great mage up north and built a tower where he trained mages. He used to travel back and forth in time and discovered coming things which made him start to grab for power.

The day was uneventful. The undead takes guard (I hope he hunts before I go to sleep) while we other try to sleep.

Wednedsday 16/03/39

Moving along after a light breakfast. The Piemasters strength is recovering. For some reason the undead wants to travel in the woods parallel to the road. Go figure what those undeads think about or what goes on in their head. When questioned about his actions the undead reported that he had found some tracks during the last evening when he was hunting and is now tracking them. We suspect that someone is either spying on someone who is walking on the road or wants to stay hidden from the road.

In the evening we heard someone coming fast from behind running towards us. We dive into the forrest to take cover. Buran takes a peek and sees some (20+) Orcs with spears and shields. They seem to notice our tracks but they ignore us for reasons which we cannot understand. We move along until we decide to stop and camp. The undead went away again on some strange business. He returned after some time and stinks some terrible. We suggest that he goes and stand downwind. We suggest that the undead not hunt animals again like that. Note to self: This would suggest that undead would not be able to smell things.

Thursday 17/03/39

We wake up when the wind changes and move along. We suggest that the undead walk at a distance from us. In the afternoon there is a huge racket from the woods. I ready my bow andrun after Buran who runs into the woods with his sword drawn. We find the undead with a company of a human who has made a trap to catch something. The human is on some sort of mission. When questioned who he is he only replies to be a human from Aleandor and wants to speak with Thonica. I wonder who he is and what he wants to do with Thonica. After a while Thonica returns and reports that she will leave our party and follow the company of the strange human. Before she left she hinted that there are other tracks on the other side of the road.

We move along happy that we have one sorry soul less to take care off except our selves. We travel until the evening when we decide to stop and rest again for the night.

Friday 18/03/39

After waking up and having breakfast we move along and come to a crossing with three roads parting. One of the roads is unmarked. One of the roads goes to west (Southern Clan Tower) another north (Northern Clan Tower) and between them the unmarked road. We take the road to north. After a while we hear a large? party coming marching to drums. We hide again. The dryad is elected to be the one who will peek.

A caravan approached with wagons and marching Orcs 150 strong. When they come to the place where we are hiding the whole caravan stops. The one who stopped the caravan goes back and arrives after while with a person who looks like an orc but taller and resembles an elf. He commands 6 orcs to approach me and Buran who stand like fools with "Master" between us.

They bring us to the road and continue to search the terrain. The fail to find the dryad and his stuff. They haven't still found the undead. He recognises the succubus for what she is. He questions why a dwarf and demon travels together and for whom we work. We tell him we work for Gallileus. Wartok (the sidekick) goes behind the demon and feels her back and returns to talk to the Dude. He askes the demon where her wings are. She replies that se put them away in her pocket. The Dude is displeased with her answer. He continues to talk about us with Wartok and laughs. Wartok leaves and returns after a while witha glowing box which seems magical. He stands infront of me and watches the box.

He seems startled and the Dude and Wartok talk to each other. He questions who has marked us and we tell him that Gallileus has marked us. They continue to argue between themselves.

Piemaster is put into irons and is taken aside as is the demon. The Dude warns that Master should not seek revenage as he had not marked them.

We wait for a few minutes before we move along. The undead returns and reports what was said. The Dude is actually Quantor. The undead wants to go after the demon. Much arguing. Note to self: Ask the majordomo for the money back. Apparently the training was wasted.

The undead parts the party.

We move along. After half an hour we meet the guy who took Thonica. He looks quite dead with an arrow in his back. We resurrect him with the Masters toy. He wakes up. We question what happened to him. He dies again before he can answer us. The dryad tried to heal him. Several times. She eventually succeeded. Somewhat. We wake him up again. He is in less than good shape.

He regretts that he cannot say anything. We question where Thonica is. He wants to be smuggled over the border and into Aleandor. Apparently he was shot by Quantor. Quantor is a clan elder and some sort of scientist, torturer etc. Buran sits and comes up with something that might carry him to the border without actually killing him. We build this stretcher and ties it to the "Master" and Buran carries the other end. We move along. We stop and camp for the night when suddenly the undead returns.

The undead says that the demon has been taken to the southern tower and maybe also Thonica. We go to sleep. The spy is in bad shape. The dryad tries to heal him some more. Suprising us all he succedes immediately. We use one of the Masters healing arrows and he feels much better. He is less than pleased that we didn’t heal him with it before.

We sleep. The undead guards.

Saturday 19/03/39

We wake up and move along. The spy looks a little bit better. Nothing special happens

Sunday 20/03/39

We wake up and move along. Nothing special happens.

Monday 21/03/39

Nothing happens.

Tuesday 22/03/39

We meet a caravan from Aleandor. The caravan includes a few elves and dwarfs. One of the caravan leaders asks for news. We tell them of the larger orc troop we saw. They offer to sell us suplies.

Wednesday 23/03/39

Nothing happens

Thursday 24/03/39

We see a tower up north far far away (but not in another galaxy) above the trees. The undead searches for food. The dryad attempts to make a healing spell. I expect that we will be carrying them both after this. Tamaol must be watching after him as he is not comatose or something like that. The spy can henceforth walk for himself now that he is healed. He says that once in Aleandor we should go to the barracks and ask for case #49 if he doesn’t travel with us to the end.

During the evening we are close enough to the tower that we feel that we will reach it the next day after a few hours walking. The spy slips that there might be an attack against the humans by the orcs. He downplays the slip but continues to question the undead which made him slip the information about what information the undead might have. Some deal might be going on.

Friday 25/03/39

The spy tried to make a deal with the undead. 500 silver Buran managed to get the deal into. What was promised the undead I do not know. We have passed the tower and can see a number of golems on the human border. New buildings have appeared that are not on the map. Werner digs his pocket and produces a new map of Aleandor which is more accurate than the one we had before which also showed parts of the Orcish lands that lies west of the human kingdom of Aleandor. The border looks quiet. We go to the border. We passed the border (after parting with 15 silver per head) but Werner got stuck. Buran helped him but Werner had to pay an additional 35 silver totaling 50 silver. We pass the golems (I want one) and turn onto the mainroad leading into Aleandor. The spy takes the point to show us the way. We arrive at the gate. At the gates the guards ask for our names and places of birth. We give them our names and places of birth. They ask us who is a necromancer but we cannot answer his question. The spy intervenes and shows a document and we are allowed to pass. We go to the barracks where we are taken to a room where we can sit down. We sit and wait. After a while someone else than the spy comes to see us. The undead spills his gut about the demons and orcs banding together to battle the humans. We start over as the questioner feels that the undead should keep quiet. Buran spills some of his gut. He explains how the both human kingdoms will be caught between a two front war. They show us out. We get our 500 silver. I feel a same kind of disiness again as when Thonica was manipulating our minds to hide our thoughts from the Master. I wonder if it was the bastards reading our minds. We knock on the door again and ask for the royal payment that we were to receive for helping the spy to Aleandor. The told us that they would evaluate how valuable our help was. We tell them about the Metcalf.

We go to Green Lantern and tell Werner about the Master and his history. Note to self: Ask Master about a Spirit-Orb and what the spirit is he put into me. Not suprisingly Werner is sceptical about the tale that we were told. We get rooms and I need a bath and fast. We are treated like kings. After the bath one who looks like one of Masters merry men (although a woman) knocks on the door and enters the room where we are relaxing after the bathing. She introduces herself as Masters representative named Angela. She tells us that Master is visiting Myrnur. We can wait for him here or go to Myrnur tomorrow. He has a mission for us. She acts as an contact for the Master. To contact her we need to leave a note on the bulletinboard with her name and a time that we want to see her. She says that the situation has developed and that the Masters plans are advancing quite fast and that a trip to a special mountain might soon be at hand. We will go tomorrow to Myrnur and ask for Master at the court. Angela will accompany us to Myrnur as our guide. We inform the host that we need to be awoken at 6.